nanoid

A tiny, secure, URL-friendly, unique string ID generator for Rust

Latest version: 0.5.0 registry icon
Maintenance score
47
Safety score
100
Popularity score
76
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Security
  Vulnerabilities
Version Suggest Low Medium High Critical
0.5.0 0 0 0 0 0
0.4.0 0 0 0 0 0
0.3.0 0 0 0 0 0
0.2.0 0 0 0 0 0
0.1.3 0 0 0 0 0
0.1.2 0 0 0 0 0
0.1.1 0 0 0 0 0
0.1.0 0 0 0 0 0

Stability
Latest release:

0.5.0 - This version may not be safe as it has not been updated for a long time. Find out if your coding project uses this component and get notified of any reported security vulnerabilities with Meterian-X Open Source Security Platform

Licensing

Maintain your licence declarations and avoid unwanted licences to protect your IP the way you intended.

MIT   -   MIT License

Not a wildcard

Not proprietary

OSI Compliant



Nano ID

Package version License Build

A tiny, secure, URL-friendly, unique string ID generator for Rust

use nanoid::nanoid;

fn main() {
   let id = nanoid!(); //=> "Yo1Tr9F3iF-LFHX9i9GvA"
}

Safe. It uses cryptographically strong random APIs and guarantees a proper distribution of symbols.

Compact. It uses a larger alphabet than UUID (A-Za-z0-9_-) and has a similar number of unique IDs in just 21 symbols instead of 36.

Usage

Install

[dependencies]
nanoid = "0.5.0"

Simple

The main module uses URL-friendly symbols (A-Za-z0-9_-) and returns an ID with 21 characters.

use nanoid::nanoid;

fn main() {
   let id = nanoid!(); //=> "Yo1Tr9F3iF-LFHX9i9GvA"
}

Symbols -,.() are not encoded in the URL. If used at the end of a link they could be identified as a punctuation symbol.

Custom length

If you want to reduce ID length (and increase collisions probability), you can pass the length as an argument generate function:

use nanoid::nanoid;

fn main() {
   let id = nanoid!(10); //=> "IRFa-VaY2b"
}

Custom Alphabet or Length

If you want to change the ID's alphabet or length, you can simply pass the custom alphabet to the nanoid!() macro as the second parameter:

use nanoid::nanoid;

fn main() {
    let alphabet: [char; 16] = [
        '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'a', 'b', 'c', 'd', 'e', 'f'
    ];

   let id = nanoid!(10, &alphabet); //=> "4f90d13a42"
}

Alphabet must contain 256 symbols or less. Otherwise, the generator will not be secure.

Custom Random Bytes Generator

You can replace the default safe random generator by passing your own function as the third argument to nanoid!(). For instance, to use a seed-based generator.

use nanoid::nanoid;

fn random_byte () -> u8 { 0 }

fn main() {
    fn random (size: usize) -> Vec<u8> {
        let mut bytes: Vec<u8> = vec![0; size];

        for i in 0..size {
            bytes[i] = random_byte();
        }

        bytes
    }

    nanoid!(10, &['a', 'b', 'c', 'd', 'e', 'f'], random); //=> "fbaefaadeb"
}

random function must accept the array size and return an vector with random numbers.

If you want to use the same URL-friendly symbols with a custom random source, the default alphabet is exposed as nanoid::alphabet::SAFE:

use nanoid::nanoid;

fn random (size: usize) -> Vec<u8> {
    let result: Vec<u8> = vec![0; size];

    result
}

fn main() {
    nanoid!(10, &nanoid::alphabet::SAFE, random); //=> "93ce_Ltuub"
}

Seeded Random Generator

You can use a seeded random generator for reproducible IDs. This is useful for testing or when you need deterministic output.

use nanoid::nanoid;
use rand::{rngs::StdRng, Rng, SeedableRng};

fn main() {
    let mut rng = StdRng::seed_from_u64(42);

    let id = nanoid!(10, &nanoid::alphabet::SAFE, |size| {
        let mut bytes = vec![0u8; size];
        rng.fill(&mut bytes[..]);
        bytes
    });

    println!("{}", id); //=> "wyBwxRa4Xf"
}

The random generator accepts Fn and FnMut closures, allowing you to use stateful random generators. This enables use cases like:

  • Seeded RNGs for reproducible IDs
  • Custom stateful generators
  • Integration with external random sources

Other Programming Languages

Reference implementation on JavaScript.

Nano ID was ported to many languages. You can use these ports to have the same ID generator on the client and server side.