lzma-rs

An LZMA decoder written in pure Rust

Latest version: 0.3.0 registry icon
Maintenance score
0
Safety score
0
Popularity score
74
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Security
  Vulnerabilities
Version Suggest Low Medium High Critical
0.3.0 0 0 0 0 0
0.2.0 0 0 0 0 0
0.1.4 0 0 0 0 0
0.1.3 0 0 0 0 0
0.1.2 0 0 0 0 0
0.1.1 0 0 0 0 0
0.1.0 0 0 0 0 0

Stability
Latest release:

0.3.0 - This version may not be safe as it has not been updated for a long time. Find out if your coding project uses this component and get notified of any reported security vulnerabilities with Meterian-X Open Source Security Platform

Licensing

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MIT   -   MIT License

Not a wildcard

Not proprietary

OSI Compliant



lzma-rs

Crate Documentation Minimum Rust 1.71 Dependencies Safety Dance Build Status Codecov Lines of Code Downloads (crates.io)

This project is a decoder for LZMA and its variants written in pure Rust, with focus on clarity. It already supports LZMA, LZMA2 and a subset of the .xz file format.

Usage

Decompress a .xz file.

let filename = "foo.xz";
let mut f = std::io::BufReader::new(std::fs::File::open(filename).unwrap());
// "decomp" can be anything that implements "std::io::Write"
let mut decomp: Vec<u8> = Vec::new();
lzma_rs::xz_decompress(&mut f, &mut decomp).unwrap();
// Decompressed content is now in "decomp"

Encoder

For now, there is also a dumb encoder that only uses byte literals, with many hard-coded constants for code simplicity. Better encoders are welcome!

Contributing

Pull-requests are welcome, to improve the decoder, add better encoders, or more tests. Ultimately, this project should also implement .xz and .7z files.

License

MIT